ReplicaNet and RNLobby Class List

Here are the classes, structs, unions and interfaces with brief descriptions:
AdvertiseClientMaintains a connection to the AdvertiseServer
AdvertiseServer
application
BackendClient
BackendServer
BaseServerA server base class that handles encrypted messages to and from a socket
BaseTransportServerA server base class that handles encrypted messages to and from a transport
Checksum
CodeClientThis code client queries for the validity of codes with the RNLobby::CodeServer
CodeServer
CommonServerA common server support class
DatabaseManager
DataBlock
DataBlock_Function
DataBlock_NData
DataBlock_Predict_Float
DataBlockReason
DebugHandler
DynamicMessageHelper
Encryption
Function
LockingMechanism
MessageHelper
MutexClass
namespace
NATDetectClient
NATDetectServer
NATResolver
NData
NDataAt
NetworkEmulation
networking
object
Patcher
PatchIndexManagerHandles loading and saving of patch index files with various access methods
PlatformHeap
PlatformHeapBlock
PlatformInfo
Predict_Float
ProductPatcher
RegistryManager
RegistryManagerList
RegistryManagerMap
RegistryManagerSet
ReplicaNet
ReplicaNetDLLRegister
ReplicaObject
RNROLCompiler
s_RO_RegistryBlock
ScanChecksumThis scans a supplied path and stores the results
ScanPathThis scans a supplied path and stores the results
ScanPath::EntryAn entry in the list updated by ScanPath::Start()
Service
StatServerHandles requests for statistics
std_datablock
SysTime
Thread
ThreadClass
Transport
TransportConfig
TransportNATUDP
UserClient
UserInfoThis class is used to communicate with the UserServer class
UserServer
XPAddress
XPCompression
XPSession
XPSocket
XPSocketUrgent
XPStream
XPURL

Generated on Sat Jun 28 22:02:17 2008 for ReplicaNet and RNLobby by  doxygen 1.5.3